Entry point logic: verschil tussen versies
Geen bewerkingssamenvatting |
Geen bewerkingssamenvatting |
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| Regel 10: | Regel 10: | ||
Here’s how the routing server works when a venue has no defined entry point: | Here’s how the routing server works when a venue has no defined entry point: | ||
Identify segments: The server looks for all road segments within a certain radius of the venue’s coordinates<br> | |||
Sort segments: It then sorts these segments by distance<br> | |||
Apply filters: The server then applies a series of filters to this list:<br> | |||
* Filter out undesirable road types, like freeways and ramps | * Filter out undesirable road types, like freeways and ramps | ||
* Filter out segments with undesirable road attributes, like tunnels | * Filter out segments with undesirable road attributes, like tunnels | ||
* Filter out segments separated from the venue by geographical barriers, like rivers | * Filter out segments separated from the venue by geographical barriers, like rivers | ||
Choose destination:<br> | |||
* If the filtered list is not empty, the system chooses the closest segment as the destination for the final route | * If the filtered list is not empty, the system chooses the closest segment as the destination for the final route | ||
* If the filtered list is empty, the system ignores all filters and routes to the single closest drivable segment, regardless of its type. | * If the filtered list is empty, the system ignores all filters and routes to the single closest drivable segment, regardless of its type. | ||
Versie van 7 nov 2025 16:29
Entry point logica
Routing without an entry point: The default logic
The Waze routing server follows a complex, multi-step filtering process for destinations without a defined entry point. This means the server doesn’t route directly to segments like ramps or tunnels. Instead, it routes drivers to a nearby standard road. This was designed primarily to prevent drivers being routed to potentially hazardous or inaccessible locations.
Here’s how the routing server works when a venue has no defined entry point:
Identify segments: The server looks for all road segments within a certain radius of the venue’s coordinates
Sort segments: It then sorts these segments by distance
Apply filters: The server then applies a series of filters to this list:
- Filter out undesirable road types, like freeways and ramps
- Filter out segments with undesirable road attributes, like tunnels
- Filter out segments separated from the venue by geographical barriers, like rivers
Choose destination:
- If the filtered list is not empty, the system chooses the closest segment as the destination for the final route
- If the filtered list is empty, the system ignores all filters and routes to the single closest drivable segment, regardless of its type.
While this approach is well-intentioned, it can sometimes lead to situations where drivers miss legitimate stops (such as a bus station located on a ramp) and are occasionally directed to a less optimal or incorrect location.
