Entry point logic: verschil tussen versies

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==Entry point logica==
==Entry point logica==


===Routing without an entry point: The default logic===
The Waze routing server follows a complex, multi-step filtering process for destinations without a defined entry point. This means the server doesn’t route directly to segments like ramps or tunnels. Instead, it routes drivers to a nearby standard road. This was designed primarily to prevent drivers being routed to potentially hazardous or inaccessible locations.
Here’s how the routing server works when a venue has no defined entry point:
#. Identify segments: The server looks for all road segments within a certain radius of the venue’s coordinates
#. Sort segments: It then sorts these segments by distance
#. Apply filters: The server then applies a series of filters to this list:
* Filter out undesirable road types, like freeways and ramps
* Filter out segments with undesirable road attributes, like tunnels
* Filter out segments separated from the venue by geographical barriers, like rivers
#. Choose destination:
* If the filtered list is not empty, the system chooses the closest segment as the destination for the final route
* If the filtered list is empty, the system ignores all filters and routes to the single closest drivable segment, regardless of its type.
While this approach is well-intentioned, it can sometimes lead to situations where drivers miss legitimate stops (such as a bus station located on a ramp) and are occasionally directed to a less optimal or incorrect location.




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Versie van 7 nov 2025 16:29


Entry point logica

Routing without an entry point: The default logic

The Waze routing server follows a complex, multi-step filtering process for destinations without a defined entry point. This means the server doesn’t route directly to segments like ramps or tunnels. Instead, it routes drivers to a nearby standard road. This was designed primarily to prevent drivers being routed to potentially hazardous or inaccessible locations.

Here’s how the routing server works when a venue has no defined entry point:

  1. . Identify segments: The server looks for all road segments within a certain radius of the venue’s coordinates
  2. . Sort segments: It then sorts these segments by distance
  3. . Apply filters: The server then applies a series of filters to this list:
  • Filter out undesirable road types, like freeways and ramps
  • Filter out segments with undesirable road attributes, like tunnels
  • Filter out segments separated from the venue by geographical barriers, like rivers
  1. . Choose destination:
  • If the filtered list is not empty, the system chooses the closest segment as the destination for the final route
  • If the filtered list is empty, the system ignores all filters and routes to the single closest drivable segment, regardless of its type.

While this approach is well-intentioned, it can sometimes lead to situations where drivers miss legitimate stops (such as a bus station located on a ramp) and are occasionally directed to a less optimal or incorrect location.


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